force = (constant) * v or 2 force = (constant) * vThe "constant" depends upon the cross-section area of the object, and on properties of the medium.
Viewgraphs
Viewgraph 6
Viewgraph 7
Viewgraph 8
Viewgraph 9
Viewgraph 10
Viewgraph 11
Viewgraph 12
Viewgraph 13
Viewgraph 14
Viewgraph 15
Viewgraph 16
Copyright © Michael Richmond. This work is licensed under a Creative Commons License.